Articles count is : 887
LLVM Is Not Enough: What It Really Takes to Build a Multi-Platform Programming Language
Yes — studying LLVM seriously (along with a solid understanding of compiler design) can absolutely put you on a realistic path toward building your ...
Rust Containers vs C++ STL
Which Is Better and Which Is Easier to Use? The comparison between Rust and C++ frequently centers on performance, memory safety, and ecosystem matu...
Connecting to SQLite in Rust is ridiculously easy (and you get “real database” power)
SQLite is not a separate server you install and manage—it's an in-process, zero-configuration, transactional SQL engine that lives inside your appli...
Rust vs C++: A Quantitative Risk Model and Structural Bug Analysis
The comparison between C++ and Rust should not be emotional. It should be based on engineering risk analysis. The real question is not: “Which ...
Inside #include
What it really contains, why it exists, and why systems programmers treat it as “bedrock”
Calling Conventions in C, C++, and Rust
A Deep Technical Analysis of Their Impact on the Final ABI1. Introduction: Calling Convention vs ABI Before comparing C, C++, and Rust, we must sepa...
C23 vs C++23: Are Variable Types Really Identical?
A Practical Comparison of the Type Systems in Modern C and Modern C++ One of the most common questions among C and C++ developers is: Are variable t...
Why glvalue, xvalue, and prvalue Still Feel Confusing (and How the Rule of Five Makes Them Click)
Many C++ developers can correctly define lvalue, rvalue, glvalue, xvalue, and prvalue. Yet when it’s time to apply the Rule of Three or Rule of Fiv...
Why Modern C++ Is a Logical and Powerful Choice for Building a Real Assembler
A technical response to those who reduce the discussion to “C is simpler and has a stable ABI” This article is not a theoretical preference or ...
Why C++ Introduces ABI Instability While C Remains ABI-Stable for Decades
1. What “ABI Stability” Really Means An ABI (Application Binary Interface) defines how compiled binaries interact without recompilation. It gov...
RAII in Modern C++ vs Ownership & Borrowing in Rust
How far can “RAII + discipline” go, and where Rust is fundamentally different?Abstract RAII (Resource Acquisition Is Initialization) is one of M...
C++ Classes Are Not Objects:
Why There Is No “Class Address”A Strong Technical Article on Understanding Pointers & References as a Memory Model — Not Syntax One of the mos...