Article by Ayman Alheraki on January 11 2026 10:35 AM
C++ is one of the most powerful programming languages, offering developers full control over the system thanks to its ability to access low-level APIs. On Windows, the Windows API provides a rich set of functions and tools that allow building complete programs without relying on external libraries.
To design a complete program using only C++:
Use the Windows API: This is the primary layer that enables direct interaction with the operating system.
Message Handling: Windows programs rely on a message model to interact with the user.
Resource Management: Including file handling, memory, graphics, and networking.
Every GUI program requires a window to display its interface. To create a window using the Windows API:
// Function to handle messages sent to the windowLRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_DESTROY: PostQuitMessage(0); // Exit the application when the window is closed return 0; } return DefWindowProc(hwnd, uMsg, wParam, lParam);}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { const char* CLASS_NAME = "SampleWindowClass";
// Define window properties WNDCLASS wc = {}; wc.lpfnWndProc = WindowProc; wc.hInstance = hInstance; wc.lpszClassName = CLASS_NAME;
// Register a new window RegisterClass(&wc);
// Create the window HWND hwnd = CreateWindowEx( 0, CLASS_NAME, "My First Window", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 500, 300, NULL, NULL, hInstance, NULL );
if (hwnd == NULL) return 0;
ShowWindow(hwnd, nCmdShow);
// Message loop MSG msg = {}; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); }
return 0;}RegisterClass: Registers the window class properties.
CreateWindowEx: Creates the window with the specified settings.
GetMessage: Fetches messages sent to the window for processing.
You can add elements like buttons and text boxes using Windows API.
HWND hwndButton = CreateWindow( "BUTTON", "Click Me", WS_TABSTOP | WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON, 10, 10, 100, 30, hwnd, (HMENU)1, hInstance, NULL);BUTTON: Specifies the type of the element.
WS_CHILD: Indicates that the element is part of the parent window.
(HMENU)1: An identifier for the element (used for event handling later).
You can read and write files using functions like CreateFile, ReadFile, and WriteFile.
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int main() { HANDLE hFile = CreateFile( "example.txt", GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL );
if (hFile == INVALID_HANDLE_VALUE) { std::cerr << "Failed to open file\n"; return 1; }
char buffer[128]; DWORD bytesRead;
if (ReadFile(hFile, buffer, sizeof(buffer), &bytesRead, NULL)) { buffer[bytesRead] = '\0'; // Null-terminate the string std::cout << "File Content: " << buffer << "\n"; } else { std::cerr << "Failed to read file\n"; }
CloseHandle(hFile); return 0;}Using GDI (Graphics Device Interface), you can draw shapes and text within your window.
case WM_PAINT: { PAINTSTRUCT ps; HDC hdc = BeginPaint(hwnd, &ps); Rectangle(hdc, 50, 50, 200, 200); // Draw a rectangle EndPaint(hwnd, &ps);} break;You can establish network connections using the built-in Winsock library.
int main() { WSADATA wsaData; if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) { std::cerr << "Winsock initialization failed\n"; return 1; }
SOCKET sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (sock == INVALID_SOCKET) { std::cerr << "Socket creation failed\n"; WSACleanup(); return 1; }
sockaddr_in serverAddr = {}; serverAddr.sin_family = AF_INET; serverAddr.sin_port = htons(80); serverAddr.sin_addr.s_addr = inet_addr("93.184.216.34"); // example.com
if (connect(sock, (sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) { std::cerr << "Connection failed\n"; closesocket(sock); WSACleanup(); return 1; }
std::cout << "Connected to server\n";
closesocket(sock); WSACleanup(); return 0;}Complete Control: You can customize every aspect of your program without limitations.
High Performance: No additional layers reduce resource consumption.
Deep Learning: It provides a deeper understanding of the operating system.
Complexity: It requires extensive knowledge of the Windows API.
Time-Consuming: Programming from scratch takes significantly more time compared to using ready-made libraries.
Lack of Modern Features: Designing modern-looking interfaces is harder compared to libraries like Qt or GTK.
Yes, designing a complete program in C++ for Windows without external libraries is entirely possible using Windows API. This type of programming enhances the developer's understanding of the intricate details of the operating system, but it requires significant effort and expertise. If you're looking to learn low-level programming and develop high-performance applications, this approach is highly recommended.