Logo
Articles Compilers Libraries Books MiniBooklets Assembly C++ Linux Others Videos
Advertisement

Article by Ayman Alheraki on January 11 2026 10:36 AM

Memory Management in Rust Ownership and Borrowing

Memory Management in Rust: Ownership and Borrowing

The most crucial and prominent feature that made Rust so popular is its ownership and borrowing system. This system addresses one of the most dangerous flaws in C++: weak memory management.

So, what exactly is this system? What are its advantages and disadvantages? Let's break it down in detail so that C++ programmers can understand where Rust excels and what its potential drawbacks are, allowing them to argue why C++ is still fundamental in some areas.

1. What is the Ownership System in Rust?

In Rust, every variable has a single owner, and when the variable goes out of scope, its memory is automatically deallocated. This mechanism prevents dangling pointers and eliminates the need for manual memory deallocation, unlike C++.

Ownership Rules in Rust:

  1. Each value in Rust has only one owner.

  2. When ownership is moved, the original variable becomes invalid.

  3. When the owner goes out of scope, Rust automatically deallocates the memory.

Example of Ownership Transfer (Move) in Rust:

Reason: When assigning s1 to s2, ownership is moved, making s1 invalid to prevent unsafe memory access.

2. What is Borrowing in Rust?

Borrowing allows using references to values without transferring ownership, preventing dangling pointers, a common issue in C++.

Types of Borrowing in Rust:

  1. Immutable Borrowing (&T)

  2. Mutable Borrowing (&mut T)

Borrowing Rules:

  • You can have multiple immutable references (&T).

  • You can have only one mutable reference (&mut T) at a time, and it cannot coexist with immutable references.

Example of Immutable Borrowing:

Example of Mutable Borrowing:

However, mixing mutable and immutable borrowing at the same time is not allowed:

Reason: Rust prevents data races by ensuring that mutable references do not exist alongside immutable ones.

3. Rust vs. C++ in Memory Management

FeatureRustC++
Memory ManagementAutomatic via ownershipManual (must be freed manually)
Dangling PointersNot possible due to borrowingVery common
Memory LeaksLess likely due to ownershipCommon if memory is not freed properly
Thread SafetyBuilt into the languageRequires manual locks (mutex)
PerformanceEqual to C++Fast but more error-prone

4. Drawbacks of Rust’s Memory Management System

While Rust offers significant improvements, it also has some downsides that keep C++ relevant in certain domains:

1. Steep Learning Curve

  • Ownership and borrowing are new concepts that can be challenging for C++ developers who are used to manual memory management.

2. Restrictive Dynamic Programming

  • In C++, objects can be easily shared via smart pointers (std::shared_ptr), whereas in Rust, you must use Rc<T> or Arc<T>, which comes with additional restrictions.

3. Limited Compatibility with Legacy Code

  • C++ integrates easily into existing projects, whereas migrating to Rust often requires rewriting significant parts of the codebase.

4. Performance Considerations

  • While Rust is as fast as C++, some safety restrictions may result in slightly lower performance in rare cases.

Conclusion: Has Rust Surpassed C++?

  • Rust surpasses C++ in safety, especially in memory management and concurrency.

  • C++ remains superior in projects that require maximum flexibility, particularly for legacy codebases and raw performance optimizations.

So, can Rust replace C++?

  • In some areas, yes, particularly in safety and stability.

  • However, C++ remains the primary choice for those needing fine-grained memory control and high performance.

Advertisements

Responsive Counter
General Counter
1002152
Daily Counter
1352