Article by Ayman Alheraki on January 11 2026 10:36 AM
In the world of low-level programming, especially when dealing with architectures like x86 and x86_64, a common and important question arises:
Do all compilers support the latest CPU instruction sets? And if so, are they actually used in programming?
The short answer is: Yes, but not always by default.
As Intel and AMD release new generations of CPUs, they often introduce new instruction sets such as:
SSE / SSE2 / SSE4
AVX / AVX2 / AVX-512
BMI / BMI2
FMA / AES / SHA / TSX And others...
Compiler support for these instructions depends on several factors:
The version of the compiler (GCC, Clang, MSVC, etc.).
The compilation flags used by the programmer (e.g., -mavx2, -march=native).
The target platform and hardware.
For example:
g++ -O2 -mavx2 main.cpp -o myprogramThis line enables AVX2 instructions, but the compiler will only use them if it determines they will improve performance.
Surprisingly, the answer is: Rarely, and not directly.
Most applications written in high-level languages like C++, Rust, or Go rely on the compiler to choose appropriate instructions. Only in rare cases do developers use these instructions manually through:
Inline assembly
Or intrinsic functions
This typically occurs in:
High-performance math libraries (e.g., Eigen or Intel MKL)
Game engines and graphics rendering
Cryptography and parallel processing systems
There are several reasons:
Portability: Using specific instructions ties your code to certain CPU generations, making it incompatible with older hardware.
Maintainability: Code that uses intrinsics or assembly is harder to read, debug, and maintain.
Modern compiler optimizations: Today’s compilers are smart enough to generate optimized machine code when proper flags are provided.
Yes, most modern compilers support recent x86 instruction sets.
However, they don’t always use them by default unless explicitly requested.
And developers rarely use them directly, except in performance-critical or system-level programming.