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Article by Ayman Alheraki on January 11 2026 10:37 AM

#7 Foundation and Architecture Language Implementation Project Structure - Project Structure for a Programming Languag

#7 Foundation and Architecture: Language Implementation Project Structure -> Project Structure for a Programming Language Interpreter.

github : https://github.com/ForgeLang/LearnSeries

Designing a modern interpreter for a new programming language requires a well-thought-out and scalable project structure from the outset. A clean architecture not only enables faster iteration during development but also improves maintainability, testing, extensibility, and onboarding for contributors. With the capabilities introduced in C++20 and C++23, we can now structure our interpreter using powerful modern features such as modules, concepts, constexpr evaluation, and std::variant-based ASTs, avoiding legacy pitfalls like monolithic headers, excessive preprocessor usage, and rigid class hierarchies.

This section provides a focused exploration of a professional, modular project structure for implementing our language interpreter in modern C++, targeting clarity, correctness, and long-term sustainability.

1. Overview: Goals of a Good Project Structure

The primary goals behind a good interpreter project structure are:

  • Separation of concerns between lexing, parsing, semantic analysis, runtime, and user interface

  • Incremental compilation and improved build times using C++20 modules

  • Extensibility to allow future components like a bytecode VM or JIT

  • Testability at every level: lexer, parser, type checker, evaluator

  • Toolchain compatibility, ensuring clean builds across platforms

Each part of the interpreter pipeline must be represented as an isolated subsystem communicating through well-defined interfaces and type-safe structures.

2. High-Level Project Layout

A recommended directory and module structure for our interpreter:

This directory layout supports modular builds, isolated testing, and gradual expansion without cross-component contamination.

3. Core Interpreter Modules and Responsibilities

Each subdirectory represents a self-contained C++ module or namespace. Below is a breakdown of each major component:

a. /core — Foundation Utilities

Contains:

  • SourceManager: manages file loading, line/column mapping

  • ErrorReporter: structured diagnostics with error codes and hints

  • ArenaAllocator: optional custom allocator for AST and runtime

  • Utility types: string views, IDs, file paths, hash maps

C++ Features:

  • std::string_view, std::expected, std::source_location (C++20/23)

  • Custom diagnostic formatting via std::format

b. /lexer — Lexical Analyzer

Contains:

  • TokenType: enum class defining all tokens

  • Token: structure with type, value, span

  • Lexer: class/function that scans source and emits tokens

Design:

  • Use std::variant for token value storage (e.g., string, int, float)

  • Return std::vector<Token> or token stream iterator

  • Support comments, whitespace control, and source span tracking

C++ Features:

  • Ranges and iterators

  • Unicode support via char8_t and std::u8string_view if required

c. /parser — Abstract Syntax Tree Construction

Contains:

  • AST Nodes: Expr, Stmt, Decl, etc. implemented via std::variant

  • Parser class: consumes tokens and produces typed AST nodes

  • Grammar implementation using recursive descent

Design:

  • Each AST node as a struct with a unique tag

  • Use std::visit to process or transform AST nodes

  • Error recovery strategies for invalid syntax

C++ Features:

  • std::variant, std::optional, and pattern matching (C++23)

  • concepts to constrain node processing

d. /semantics — Type Checking and Analysis

Contains:

  • Symbol table, scopes, and identifier resolution

  • Static type checker and trait verifier

  • Compile-time evaluation of const fn

Design:

  • Use std::map or custom hash maps for scope chaining

  • Rich error types returned via std::expected

  • Trait system modeled with concepts or structural typing rules

C++ Features:

  • constexpr and consteval for internal simulation

  • Strong typing with enum class and tagged unions

e. /runtime — Evaluation Engine

Contains:

  • Evaluator or Interpreter class that runs AST nodes

  • Built-in runtime functions (print, input, arithmetic)

  • Memory stack and function call frames

Design:

  • Separate call stack and value stack

  • Environment model for scoped variable binding

  • Optional tail-call optimization

C++ Features:

  • Thread-local storage, lambdas for closures

  • Coroutines or continuations if advanced control flow is desired

f. /stdlib — Standard Library Functions

Contains:

  • Native functions implemented in C++ and exposed to the interpreter

  • Standard math, string, and I/O functions

  • Ability to register external functions to the language

Design:

  • Internal registry of functions keyed by name or ID

  • C++ functions mapped to native call interface

4. Build System and Tooling

The project uses CMake with full C++20/23 support:

  • Each module has its own CMakeLists.txt

  • Compile flags enforce modern standards: -std=c++23, -Wall, -Wextra, -Werror

  • Modular build using add_library(MODULE_NAME MODULE) and target_link_libraries

  • Optional Clang modules support for dependency isolation

  • Precompiled headers for faster build in larger projects

5. Modern Development Practices

Version Control: Git repository with submodules (for third-party or future bytecode engine)

Testing:

  • Unit tests for lexer, parser, and evaluator using Catch2 or doctest

  • Integration tests using language snippets in /examples

  • Static analysis using Clang-Tidy and -fsanitize=address

CI/CD:

  • GitHub Actions or similar pipeline to validate builds on Linux, Windows, macOS

  • Separate jobs for unit tests, style checks, and benchmarks

6. Advantages of Using Modern C++20/23

  • Modules allow fast and scalable builds without excessive includes

  • Concepts ensure that interpreter components (e.g., visitors, type checkers) are valid at compile time

  • std::variant and std::visit enable safe and expressive AST traversal

  • consteval/constexpr allow building parts of the interpreter that validate or simulate code at compile-time

  • Thread-safe execution and std::jthread for future concurrency in the interpreter

  • Pattern matching (C++23) simplifies AST and token processing

Conclusion

This initial structure is designed to support the full life cycle of a modern language interpreter, from early experimentation to production-grade tools. Built on modern C++ standards, it promotes readability, modularity, type safety, and performance. Each module is intentionally decoupled, allowing independent testing and iteration.

By establishing a scalable and maintainable structure now, we ensure that future chapters—on parsing, execution, error handling, and concurrency—are built on solid, modern foundations. This architecture reflects a 2020s-era mindset of system programming: precise, modular, and maintainable—without sacrificing performance or expressiveness.

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