Article by Ayman Alheraki on January 11 2026 10:37 AM
github : https://github.com/ForgeLang/LearnSeries
Designing a modern interpreter for a new programming language requires a well-thought-out and scalable project structure from the outset. A clean architecture not only enables faster iteration during development but also improves maintainability, testing, extensibility, and onboarding for contributors. With the capabilities introduced in C++20 and C++23, we can now structure our interpreter using powerful modern features such as modules, concepts, constexpr evaluation, and std::variant-based ASTs, avoiding legacy pitfalls like monolithic headers, excessive preprocessor usage, and rigid class hierarchies.
This section provides a focused exploration of a professional, modular project structure for implementing our language interpreter in modern C++, targeting clarity, correctness, and long-term sustainability.
The primary goals behind a good interpreter project structure are:
Separation of concerns between lexing, parsing, semantic analysis, runtime, and user interface
Incremental compilation and improved build times using C++20 modules
Extensibility to allow future components like a bytecode VM or JIT
Testability at every level: lexer, parser, type checker, evaluator
Toolchain compatibility, ensuring clean builds across platforms
Each part of the interpreter pipeline must be represented as an isolated subsystem communicating through well-defined interfaces and type-safe structures.
A recommended directory and module structure for our interpreter:
x/ForgeLang│├── /src│ ├── /core → Core utilities, error system, memory abstractions│ ├── /lexer → Tokenization and source preprocessing│ ├── /parser → AST construction and syntax grammar│ ├── /semantics → Type checking and static validation│ ├── /runtime → Execution engine and built-in standard library│ ├── /stdlib → Language-defined standard functions (print, math)│ ├── /vm → (optional) Future bytecode or stack machine backend│ └── /main → CLI, REPL, and entry point│├── /include → Public headers (if needed by tooling)├── /tests → Unit and integration tests for each subsystem├── /examples → Example programs written in our new language├── /docs → Auto-generated and written documentation└── /build → Out-of-source CMake build folder
This directory layout supports modular builds, isolated testing, and gradual expansion without cross-component contamination.
Each subdirectory represents a self-contained C++ module or namespace. Below is a breakdown of each major component:
/core — Foundation UtilitiesContains:
SourceManager: manages file loading, line/column mapping
ErrorReporter: structured diagnostics with error codes and hints
ArenaAllocator: optional custom allocator for AST and runtime
Utility types: string views, IDs, file paths, hash maps
C++ Features:
std::string_view, std::expected, std::source_location (C++20/23)
Custom diagnostic formatting via std::format
/lexer — Lexical AnalyzerContains:
TokenType: enum class defining all tokens
Token: structure with type, value, span
Lexer: class/function that scans source and emits tokens
Design:
Use std::variant for token value storage (e.g., string, int, float)
Return std::vector<Token> or token stream iterator
Support comments, whitespace control, and source span tracking
C++ Features:
Ranges and iterators
Unicode support via char8_t and std::u8string_view if required
/parser — Abstract Syntax Tree ConstructionContains:
AST Nodes: Expr, Stmt, Decl, etc. implemented via std::variant
Parser class: consumes tokens and produces typed AST nodes
Grammar implementation using recursive descent
Design:
Each AST node as a struct with a unique tag
Use std::visit to process or transform AST nodes
Error recovery strategies for invalid syntax
C++ Features:
std::variant, std::optional, and pattern matching (C++23)
concepts to constrain node processing
/semantics — Type Checking and AnalysisContains:
Symbol table, scopes, and identifier resolution
Static type checker and trait verifier
Compile-time evaluation of const fn
Design:
Use std::map or custom hash maps for scope chaining
Rich error types returned via std::expected
Trait system modeled with concepts or structural typing rules
C++ Features:
constexpr and consteval for internal simulation
Strong typing with enum class and tagged unions
/runtime — Evaluation EngineContains:
Evaluator or Interpreter class that runs AST nodes
Built-in runtime functions (print, input, arithmetic)
Memory stack and function call frames
Design:
Separate call stack and value stack
Environment model for scoped variable binding
Optional tail-call optimization
C++ Features:
Thread-local storage, lambdas for closures
Coroutines or continuations if advanced control flow is desired
/stdlib — Standard Library FunctionsContains:
Native functions implemented in C++ and exposed to the interpreter
Standard math, string, and I/O functions
Ability to register external functions to the language
Design:
Internal registry of functions keyed by name or ID
C++ functions mapped to native call interface
The project uses CMake with full C++20/23 support:
Each module has its own CMakeLists.txt
Compile flags enforce modern standards: -std=c++23, -Wall, -Wextra, -Werror
Modular build using add_library(MODULE_NAME MODULE) and target_link_libraries
Optional Clang modules support for dependency isolation
Precompiled headers for faster build in larger projects
Unit tests for lexer, parser, and evaluator using Catch2 or doctest
Integration tests using language snippets in /examples
Static analysis using Clang-Tidy and -fsanitize=address
GitHub Actions or similar pipeline to validate builds on Linux, Windows, macOS
Separate jobs for unit tests, style checks, and benchmarks
Modules allow fast and scalable builds without excessive includes
Concepts ensure that interpreter components (e.g., visitors, type checkers) are valid at compile time
std::variant and std::visit enable safe and expressive AST traversal
consteval/constexpr allow building parts of the interpreter that validate or simulate code at compile-time
Thread-safe execution and std::jthread for future concurrency in the interpreter
Pattern matching (C++23) simplifies AST and token processing
This initial structure is designed to support the full life cycle of a modern language interpreter, from early experimentation to production-grade tools. Built on modern C++ standards, it promotes readability, modularity, type safety, and performance. Each module is intentionally decoupled, allowing independent testing and iteration.
By establishing a scalable and maintainable structure now, we ensure that future chapters—on parsing, execution, error handling, and concurrency—are built on solid, modern foundations. This architecture reflects a 2020s-era mindset of system programming: precise, modular, and maintainable—without sacrificing performance or expressiveness.