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Article by Ayman Alheraki on January 11 2026 10:37 AM

The Difference Between Synchronous, Asynchronous, Concurrency, Parallelism, and Multithreaded Programming in C++&Rust

The Difference Between Synchronous, Asynchronous, Concurrency, Parallelism, and Multithreaded Programming in C++ and Rust

 

C++

When developing high-performance applications in C++, you’ll encounter several related concepts: Synchronous, Asynchronous, Concurrency, Parallelism, and Multithreaded Programming. Although they might sound similar, each has its own specific meaning and distinct behavior.

1. Synchronous — Sequential Execution

Programming Definition: Execution happens step-by-step, where a new task cannot start until the previous one has finished. This pattern is usually blocking.

Concept: Like a queue — each task must wait for its turn.

C++ Example:

Output: Task 2 won’t start until Task 1 is completely finished.

2. Asynchronous — Non-Blocking Execution

Definition: Start a task, then continue executing other tasks without waiting for it to finish immediately. You can return later to retrieve the result.

Concept: Tasks can overlap in time and run in the background.

C++ Example:

Here, both tasks start together without waiting for each other.

3. Concurrency — Interleaving Execution

Definition: Managing multiple tasks so their execution overlaps (interleaving), even if they don’t actually run at the exact same moment on the CPU.

Concept: The CPU switches between tasks quickly, giving the illusion they are running at the same time.

C++ Example:

The outputs may be interleaved, but execution could still happen on a single core via context switching.

4. Parallelism — True Simultaneous Execution

Definition: Running multiple tasks at the exact same time using multiple CPU cores.

Concept: On a quad-core processor, you can run four tasks simultaneously.

C++ Example:

Each task can run on a separate core.

5. Multithreaded Programming — Multiple Threads of Execution

Definition: Splitting work into multiple threads, which may run concurrently or in parallel depending on hardware and execution model.

Concept: Each thread has its own execution path and can share memory with other threads.

C++ Example:

These threads may execute in parallel or be interleaved depending on system resources.


Timeline Representation (Textual)

Comparison Table

ConceptMulti-core?Uses Threads?Blocking or Non-BlockingPurpose
SynchronousNoNoBlockingOrdered, simple execution
AsynchronousNot requiredPossibleNon-BlockingUtilize time during waits
ConcurrencyNot requiredOftenBoth possibleManage multiple tasks at once
ParallelismYesOftenNon-BlockingComplete tasks faster
MultithreadingDependsYesBoth possibleDivide work among threads

Summary

  • Synchronous = Sequential execution (one after the other).

  • Asynchronous = Non-blocking execution (don’t wait immediately).

  • Concurrency = Overlapping execution through interleaving.

  • Parallelism = True simultaneous execution on multiple cores.

  • Multithreading = Using multiple threads (can be concurrent or parallel).


The Difference Between Synchronous, Asynchronous, Concurrency, Parallelism, and Multithreaded Programming in Rust

Rust

When developing high-performance applications in Rust, you’ll encounter several related concepts: Synchronous, Asynchronous, Concurrency, Parallelism, and Multithreaded Programming. Although they might sound similar, each has its own specific meaning and distinct behavior. The examples below use Rust’s standard library and popular crates to illustrate each concept.

1. Synchronous — Sequential Execution

Programming Definition: Execution happens step-by-step, where a new task cannot start until the previous one has finished. This pattern is usually blocking.

Concept: Like a queue — each task must wait for its turn.

Rust Example:

Output: Task 2 won’t start until Task 1 is completely finished.

2. Asynchronous — Non-Blocking Execution

Definition: Start a task, then continue executing other tasks without waiting for it to finish immediately. You can return later to retrieve the result.

Concept: Tasks can overlap in time and run in the background.

Rust Example (using tokio): Add to Cargo.toml:

 

Here, both tasks start without blocking the main flow — the runtime schedules them and you await results later.

3. Concurrency — Interleaving Execution

Definition: Managing multiple tasks so their execution overlaps (interleaving), even if they don’t actually run at the exact same moment on the CPU.

Concept: The CPU switches between tasks quickly, giving the illusion they are running at the same time.

Rust Example (threads interleaving):

The prints may interleave. Even if the OS runs these on a single core, fast context switches create concurrency.

4. Parallelism — True Simultaneous Execution

Definition: Running multiple tasks at the exact same time using multiple CPU cores.

Concept: On a multicore processor, tasks can run in true parallel.

Rust Example (using rayon for data-parallel work): Add to Cargo.toml:

 

rayon will split work across available cores — real simultaneous execution (parallelism).

5. Multithreaded Programming — Multiple Threads of Execution

Definition: Splitting work into multiple threads, which may run concurrently or in parallel depending on hardware and execution model.

Concept: Each thread has its own execution path and can share memory with other threads.

Rust Example (multiple threads + shared state via Mutex):

Threads share state safely using Arc<Mutex<...>>. They may execute in parallel or be interleaved.

Timeline Representation (Textual)

Comparison Table

ConceptMulti-core?Uses Threads?Blocking or Non-BlockingPurpose
SynchronousNoNoBlockingOrdered, simple execution
AsynchronousNot requiredPossibleNon-BlockingUtilize time during waits
ConcurrencyNot requiredOftenBoth possibleManage multiple tasks at once
ParallelismYesOftenNon-BlockingComplete tasks faster
MultithreadingDependsYesBoth possibleDivide work among threads

Summary

  • Synchronous = Sequential execution (one after the other).

  • Asynchronous = Non-blocking execution (don’t wait immediately).

  • Concurrency = Overlapping execution through interleaving.

  • Parallelism = True simultaneous execution on multiple cores.

  • Multithreading = Using multiple threads (can be concurrent or parallel).

 

 

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