SimplifyC++ Articles

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AI & Compute Aug 7, 2026

The GPU From Accelerating Games to Powering the AI Revolution

The GPU: From Accelerating Games to Powering the AI RevolutionIn 1999, the first true Graphics Processing Unit (GPU) was born under the name GeForce 256 by NVIDIA, announced as the "world’s first GPU." But before this breakthrough, there was no concept of a standalone graphics processor. Graphics were handled by the…

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Performance & Systems Aug 7, 2026

Designing an x86-64 Assembler Arithmetic and Logic

Designing an x86-64 Assembler: Arithmetic and Logic 1. Arithmetic and Logic Instructions OverviewArithmetic and logic instructions form the core computational capabilities of the x86-64 processor. These instructions perform essential operations such as addition, subtraction, multiplication, division, bitwise…

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Programming Aug 7, 2026

Choosing the Right Backend for High-Load TV Broadcasting C++, Rust, Go, Node.js, or Python

Choosing the Right Backend for High-Load TV Broadcasting: C++, Rust, Go, Node.js, or Python?For large-scale TV broadcasting platforms dealing with millions of concurrent requests per second, such as live streaming services or video-on-demand systems, backend technology choices become critical. These projects…

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Performance & Systems Aug 7, 2026

Designing an x86-64 Assembler Categorized Instruction Reference

Designing an x86-64 Assembler: Categorized Instruction Reference Data Movement1. Data Movement Instructions OverviewData movement instructions are fundamental to the x86-64 architecture, enabling transfer of data between registers, memory, and I/O ports. These instructions form the backbone of all computation by…

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Performance & Systems Aug 7, 2026

Designing an x86-64 Assembler_SIMD Registers_XMM YMM ZMM

Designing an x86-64 Assembler: SIMD Registers: XMM, YMM, ZMM 1. SIMD Registers OverviewSingle Instruction, Multiple Data (SIMD) registers are specialized registers introduced to accelerate parallel processing of multiple data elements simultaneously. In x86-64 architecture, SIMD registers have evolved significantly,…

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Performance & Systems Aug 7, 2026

Designing an x86-64 Assembler Segment Registers

Designing an x86-64 Assembler: Segment Registers 1. Segment Registers OverviewSegment registers in the x86-64 architecture are legacy components inherited from the earlier x86 designs, originally created to support segmented memory models. Although the introduction of 64-bit mode significantly reduced their role,…

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Web & APIs Aug 7, 2026

The Weakest Backend Languages in Terms of Security A Concise Comparison

The Weakest Backend Languages in Terms of Security: A Concise ComparisonWhen developing web applications, security is one of the most critical factors that determine the long-term success and stability of any system. With the wide variety of programming languages used in backend development, a common question arises:…

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Performance & Systems Aug 7, 2026

Designing an x86-64 Assembler Special Purpose Registers (RIP, RFLAGS)

Designing an x86-64 Assembler: Special Purpose Registers (RIP, RFLAGS) 1. Introduction to Special Purpose RegistersBeyond the general-purpose registers (GPRs), the x86-64 architecture includes several special purpose registers essential to the processor’s control, status, and flow of execution. Among these, the…

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Performance & Systems Aug 7, 2026

x86-64 Instruction Set Architecture (ISA) - Register Set Overview

x86-64 Instruction Set Architecture (ISA) x86-64 Instruction Set Architecture (ISA) - Register Set Overview Introduction to GPRs in x86-64The general-purpose registers (GPRs) are the most frequently used registers in the x86-64 architecture. They serve as temporary storage for data, operands for arithmetic and logical…

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